Saturday, April 18, 2009


Columbine questions we still haven't answered
Today, one in every three dollars the government spends goes to defense and security. The killing machine and adventurism that money manufactures has delivered 1 million Iraqi casualties, thousands of American casualties and an implicit promise of future wars -- indeed, of permanent war.

Perpetuating this expenditure, bloodshed and posture in a nation of dwindling resources, humanitarian self-images and anti-interventionist impulses requires a culture constantly selling violence as a necessity. It's not just video games -- it's the nightly news echoing Pentagon propaganda and "hawkish" politicians equating militarism with patriotism and "embedded" journalism cheering on wars and every other suit-and-tie-clad industry constantly forwarding the assumption that killing is a legitimate form of national ambition and self-expression. Is it any wonder that a few crazies apply that ethos to their individual lives, and begin seeing violence as a reasonable means to express their own emotions?

Sure, the assault weapons ban's expiration is an abomination. Absolutely, some video games are appalling. But we could ban all guns and video games and there would still be mass murders because neither the availability of firearms nor of Grand Theft Auto creates the original desire for violence...